NewNew Support · Cross-Archetype
Verre, the Maid of Endymion
Beyond the Brave brings the runaway maid from the OCG Stories manga to the TCG. Her name makes her an “Endymion” card, so Spell Power Mastery searches her, and she always counts as a “Witchcrafter” card. Any Spell activation turns her on, including the Pendulum Scale you set anyway, and her search adds one more Spell for your Spell Counters.
- Beyond the Brave
- OCG: 5 Jan 2026 · OCG Stories Vol. 6 promo
- TCG: legal since 8 Oct 2026
The card
Spotlight · “Endymion” + “Witchcrafter” card
Verre, the Maid of Endymion
- Level 4
- LIGHT
- Spellcaster
- Effect
- ATK
- 500
- DEF
- 1400
Main Deck, with no summoning condition. Her own effect Special Summons her from the hand, so she never costs your Normal Summon.
- Rule
Not an effect · every zone
Always treated as a “Witchcrafter” card. Her name also makes her an “Endymion” card.
- Summon
From the hand · once per turn
During your Main Phase, if a Spell Card or effect was activated this turn: Special Summon her from your hand.
- Trigger
If Special Summoned · once per turn
Add 1 “Witchcrafter” Spell/Trap or 1 from your Deck to your hand. Any Special Summon starts it, not only her own.
- Continuous
While Regulus is on your field or in your GY
She gains 2300 ATK, from 500 to 2800.
- The Spell that turns her on can be yours or your opponent's. Only its activation has to go through: if negates your Spell's effect, it still counts, but a Spell whose activation is negated, for example by , doesn't.
- Continuous, Field and Equip Spells count even though they do nothing when activated. So does placing a Pendulum Monster from your hand in your Pendulum Zone, because that is activating it as a Spell Card.
- “Treated as Witchcrafter” is a rule, not an effect. If her effects are negated, Witchcrafter cards can still search, summon and revive her.
- The ATK boost needs a face-up on your field, or Regulus in your GY. A face-down Regulus doesn't count.
Official card text
(This card is always treated as a "Witchcrafter" card.)
Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn.
During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand.
If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or 1 "Magical Dimension" from your Deck to your hand.
How the engines connect
Endymion Court
Searches her, or turns her on with a Spell activation
Verre, the Maid of Endymion
Witchcrafter Coven
What her search and her Witchcrafter status open up
What turns her on, and what she adds
Verre needs one Spell activated earlier in the turn, and an Endymion turn makes several before its first monster. Every Spell she adds in return is another activation for your Spell Counters.
| Card | Type | What it does with Verre |
|---|---|---|
| Normal Spell | Adds Verre from the Deck, since her name contains “Endymion”, and its activation turns her on. | |
| Any Endymion scale | Pendulum Scale | Placing a Pendulum Monster from your hand in the Pendulum Zone is activating a Spell Card, so the scale you set anyway turns her on. , and then gain a counter from every Spell you activate. |
| Field Spell | Its activation turns her on even though it does nothing when activated. | |
| Continuous Spell | Adds Verre from the Deck, since she mentions Regulus, and turns her on. Going second, the same activation can Special Summon her from your hand. | |
| Her search | A Normal Spell for your counters that adds , who is treated as a “Witchcrafter” monster. | |
| Her search | Quick-Play. Tribute a monster you control, Special Summon a Spellcaster from your hand, such as , then you can destroy 1 monster on the field without targeting it. |
Line: one Spell into Verre and Genni
The route both maid cards were built around. Open Spell Power Mastery, or Verre with any Endymion Pendulum Monster. Either way you finish with two Spellcasters on the field and your Normal Summon unused.
- Spell Power MasteryServant of Endymion
Activate a Spell
Activate and add Verre from the Deck. Her name contains “Endymion”, so she is a legal search, and Mastery's activation already meets her condition.
Place , or any Endymion Pendulum Monster, in your Pendulum Zone. That is activating a Spell Card, so Verre's condition is met unless the activation is negated.
- Verre, the Maid of Endymion
Verre summons herself
In your Main Phase, Special Summon Verre from your hand with her own effect: no Normal Summon, no discard, no Tribute.
- Witchcrafter Creation
Search Witchcrafter Creation
Verre's trigger adds from the Deck.
- Genni, the Maid of Endymion
Creation adds Genni
Activate Creation and add , a “Witchcrafter” monster by rule.
Activate Creation and add , a “Witchcrafter” monster by rule. When Creation resolves, Servant of Endymion gains its first Spell Counter.
- Genni, the Maid of Endymion
Genni joins her
You control a Spellcaster, Verre, so Special Summon Genni from your hand.
- Verre, the Maid of Endymion
Pick the ending
Link Summon a Link-2 with Verre and Genni. Or, with a second Verre in the Deck, use Genni's Quick Effect first: banish Genni herself and Special Summon that Verre, then overlay the two Level 4s for a Rank 4. The second Verre can't search, because her search is once per turn.
Result
- A Link-2 or a Rank 4 from two monsters that cost no cards, with your Normal Summon still unused.
- Witchcrafter Creation in the GY and Genni either banished or in the GY.
- On the scale route, a Pendulum Scale is already set and Servant of Endymion holds a Spell Counter.
Rules note: Verre's summon and search are each once per turn, as are both of Genni's effects. They reset on your opponent's turn: if Verre is in your GY and is on the field, Selene's Quick Effect (remove 3 Spell Counters) revives her in either player's Main Phase, and her search can add to use at once.
Deck profile: Verre in Endymion
Add
- 1–2A Level 4 body that never costs your Normal Summon, searchable with Spell Power Mastery.
- 1–2Creation's target. Summons herself next to Verre and can pull a second Verre from the Deck.
- 1–2Verre's main search. Adds Genni and is one more Spell for your counters.
- 1Verre's other search. Quick-Play removal that also brings out a Spellcaster from your hand.
Already in the deck
- 3Now also searches Verre, Genni, Regulus and Empire of Endymion: all four have “Endymion” in their names.
- 1–2 (ED)Verre is Spellcaster material, and Selene can revive her on a later turn so she searches again.
Optional: Regulus package
- 2Turns on Verre's 2800 ATK from the field or the GY, and searches Empire of Endymion.
- 2–3A second way to search Verre, plus protection that sends Regulus to the GY.
Endymion Pendulum builds in the research play 1–2 Verre. A second copy in hand can't summon herself on the same turn, so more copies mostly add dead draws. Genni can still bring the second one out of the Deck.
Verdict
A free Level 4 for Endymion, and the way into the maid package
Verre doesn't replace Servant of Endymion as the core starter. She gives the deck a second opening that needs no Normal Summon and no Spell Counters, and she brings the Genni and Regulus cards with her. The research puts her at 1–2 copies in Pendulum builds; the full Endymion-Witchcrafter hybrid runs three.
Watch-outs
- Spell lockdowns: with no Spell activated this turn she stays in your hand. and Spell negation hurt her the same way they hurt the rest of the deck.
- Negated activations: a Spell whose activation is negated doesn't count toward her condition. One whose effect is negated, for example by , still does.
- Droll & Lock Bird: chained to Mastery's search, also blocks Verre's search. She still summons herself, so you keep a Level 4 body.
- Once per turn: a second Verre can't summon herself or search on the same turn. Genni can bring her from the Deck, but without a search.






